Conventional wisdom seems to be that Mutilate rogues should be taking Glyph of Mutilate, Glyph of Hunger for Blood and Glyph of Rupture. The first two are no brainers, but I'm not so sure about the last - what about Glyph of Tricks of the Trade, Glyph of Cloak of Shadows or Glyph of Feint (given Feint's nice new AoE benefit). What do you think?
The first is a direct DPS buff - 5% rather than 3% if you keep Tricks up - and the second have the potential to ease the load on your healers in progression content, particularly Feint as AoE is something you can't avoid as melee DPS. 50% reduction in AoE damage 60% of the time equals 30% less AoE damage over an AoE-heavy fight. 20 energy every 10 sec is a lot to give up, but 10 energy every 10 sec is a lot better.
I'm going to try TotT for awhile, maybe swap in Feint if we're butting up against content due to AoE healing load.
Warcraft is old (and so am I)
4 years ago
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